[Wiimote Programming] Chapter NUI-15.   The Wiimote, the PC, and Java

 

This chapter does not appear in the book.

 

The wiimote (or more formally, the Wii Remote) is best known as a controller for Nintendo's Wii console, but I'll be using it as an IO device for a Window's PC, and access its features via Java. Here's a brief list of topics:

I'll use the wiiuseJ library to implement these examples, and the commercial BlueSoleil Bluetooth stack running on Windows 7 (both 32- and 64-bit) to connect to the wiimote.

 

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Dr. Andrew Davison
E-mail: ad@coe.psu.ac.th
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